My first project at Playgroundsquad.
We were given free hands and let loose in the game making process. No theme was given.
We voted as a group what type of game we were to make, a vauge idea of mine of a sidescrolling shooter seemed approved and appropriate so I drawed some concepts while mixing a few influences I thought would result in a fun game. Prince of Persia, Black thorne, Indiana Jones and Duke Nukem.
My main focus in the project was getting finished in time, and for the result to be a playable game. But I had no frame of reference regarding what takes time and the importance of QA.
Project leader, Scrum master, game designer, concept artist, level designer, level mockup builder, and animator.